๐ laughter
solo_119
(ํผ์ฃ๋ง โ ์๊ธด ํตํ ๋ด์ฉ ํ์)
[๋ฐ๋ง]
A์๊น ๊ทธ ๋งํฌ ์๊ฐํ ์๋ก ์๊ฒจ ใ
ใ
ใ
ใ
[laughter | V=+0.85 A=+0.74 D=+0.31]
persona:
๐ฌ action sheet โ ChatGPT/DALL-E Laughter โ Recalling a Funny Memory (Solo)
๐ Solo recall โ no external trigger; internal emotional flow
Generate a single grayscale illustrated action sheet for motion-capture reference. [Title at top] "Laughter โ Recalling a Funny Memory (Solo)" / 5 Seconds [Character] Use the female character from the attached reference sheet exactly: short black bob (ears exposed, no bangs, full forehead visible), burgundy form-fitting short-sleeve tee, black biker shorts (above-knee length), black sneakers, slim 165cm adult proportions, athletic posture. Same person, same outfit, every frame โ no variation. [Style] Grayscale illustration / sketch style โ NOT photorealistic. Joint positions and motion trajectories must read clearly above all else. Direction of motion shown with small arrows beside each pose. Background: solid light gray (#D0D0D0) for every frame. (Seedance will convert this to realistic video โ focus on pose accuracy, not detail.) [STRICT LAYOUT โ match this EXACT format for consistency with other action sheets in this set] Output is ONE horizontal action sheet image with the following EXACT structure (top to bottom): ROW 1 โ TITLE BAR (centered, top of image): "Laughter โ Recalling a Funny Memory (Solo)" / 5 Seconds (single line, centered, clear bold font) ROW 2 โ KEYFRAMES (single horizontal row of EXACTLY 5 equal-width panels): - All frames same size, evenly spaced, with thin separator gaps between them - Each panel: solid light gray (#D0D0D0) background - Character full-body head-to-toe visible in each panel - Front view or 3/4 view (joint angles must read clearly) - Small motion arrows next to/inside each pose where applicable ROW 3 โ PER-FRAME LABELS (directly under each frame, three lines stacked): - Line 1: timestamp like "0s", "1s", "2s", etc. (small, monospaced or bold) - Line 2: Korean pose name (medium, bold) - Line 3: short English description (small) ROW 4 โ FOOTER (single thin caption strip at the bottom, bullet-style): โข Duration: 5 seconds โข Loop: Possible (returns to neutral) โข Notes: Solo recall โ no external trigger; internal emotional flow โข Camera & Background: fixed front camera at character eye level, light gray (#D0D0D0) โข Legend: โ main motion direction, โ secondary motion, โโ vertical motion OVERALL FORMAT RULES (must be consistent with previous action sheets): - Aspect ratio: WIDE horizontal (roughly 16:9 or 2:1), NOT square - Same grayscale tones across all action sheets in this set - Same font hierarchy (title big, frame labels medium, footer small) - Same panel sizing and spacing - Same footer structure and bullet style - Background of overall image: same light gray as panels (no contrasting border) [Keyframes โ 5 seconds] 0s "๊ธฐ๋ณธ์์ธ" (neutral) โ Standing relaxed, faint smile, arms at sides, slight weight shift to one foot. 1s "ํ์" (recalling) โ Eyes squint slightly, smirk forms, one hand drifts up toward chin/mouth, head tilts. Arrow: hand rising upward. 2s "์์ ํฐ์ง" (laugh begins) โ Hand covers mouth, eyes scrunched shut, shoulders raised, torso leans forward slightly. Arrow: shoulders โ + torso forward. 3s "๋ฐ์ฅ๋์" (peak laugh) โ Both hands engaged: one at mouth, one at belly. Head tipped back slightly, mouth wide open. Knees soften. 4s "์ง์ " (settling) โ One hand wipes corner of eye, residual smile remains, body returns toward neutral, gentle exhale. Arrow: shoulders โ. [Forbidden] No motion blur, no overlapping poses between frames, character size must be constant across all frames, no body parts cut off at frame edges, no inconsistent clothing or hairstyle between frames. NO PROPS OR ACCESSORIES of any kind โ no phones, bags, cups, jewelry, glasses, watches, or held items. Character's hands stay free at all times. NO format variation โ strictly follow the layout above. [Context โ for emotion calibration only, do NOT render in the output image] Scenario: solo_119 (ํผ์ฃ๋ง โ ์๊ธด ํตํ ๋ด์ฉ ํ์) Dialogue line: A: ์๊น ๊ทธ ๋งํฌ ์๊ฐํ ์๋ก ์๊ฒจ ใ ใ ใ ใ [laughter | V=+0.85 A=+0.74 D=+0.31] Speech style: [๋ฐ๋ง] VAD: laughter | V=+0.85 A=+0.74 D=+0.31
๐ฅ seedance video โ img2vid Laughter โ Recalling a Funny Memory (Solo)
๐ Solo recall โ no external trigger; internal emotional flow
A single person performs an emotional reaction synced naturally to the attached audio monologue. Follow the storyboard sequence of the reference action sheet frames as a timeline โ frame positions = time progression, not a single composition. [Safety Guidelines] Use neutral and non-sensitive descriptions. Avoid emphasizing body shape or physical features. Do not describe clothing as tight or body-revealing. Focus on actions and movement rather than appearance. Use simple and general clothing descriptions. Ensure the content remains appropriate and non-sensitive. [Voice Reference Note] โ ๏ธ CRITICAL โ VOICE MUST BE FEMALE โ ๏ธ The attached audio file MAY sound MALE-VOICED. This is intentional โ use it ONLY for timing reference and pacing. OUTPUT AUDIO REQUIREMENTS (most important): 1. Generate output audio with a YOUNG FEMININE KOREAN voice โ sweet, soft, deredere style 2. The output voice MUST be FEMALE โ never male, never deeper-pitched 3. DO NOT add extra words, DO NOT improvise additional phrases, DO NOT loop or repeat audio 4. If the input audio is short and the video is longer, fill the remaining time with SILENCE ONLY (no ambient noise, no added speech, no background sounds) 5. Match the female voice tone to the character's visual appearance VISUAL REQUIREMENTS: - Character is visibly and unambiguously FEMALE throughout (feminine proportions, face, posture, gait) - Feminine body language and facial expressions - Female lip shapes for lipsync [Character] Use the exact same female character and outfit from the reference image. Short black bob haircut with ears exposed and full forehead visible. Burgundy form-fitting short-sleeve shirt. Black biker shorts above the knee. Black sneakers. Slim athletic 165cm adult proportions. Maintain identical appearance, hairstyle, outfit, and proportions throughout the entire animation. [Performance Style] Naturalistic acting. Balanced expressive body language without exaggeration. Movement should feel natural and mocap-readable, not theatrical. Use grounded human-realistic gestures matched to the emotion's intensity. Expressions should feel real and conversational. [Camera] Fixed camera, eye-level, front view. Full body always visible. No zoom. No cut. No camera shake. [Background] Clean light gray studio background (#D0D0D0). Plain unpatterned floor (no tiles, no checks, no texture). [Audio Sync Timeline] 0.0s โ neutral Standing relaxed, faint smile, arms at sides, slight weight shift to one foot. 1.0s โ recalling Eyes squint slightly, smirk forms, one hand drifts up toward chin/mouth, head tilts. Arrow: hand rising upward. 2.0s โ laugh begins Hand covers mouth, eyes scrunched shut, shoulders raised, torso leans forward slightly. Arrow: shoulders โ + torso forward. 3.0s โ peak laugh Both hands engaged: one at mouth, one at belly. Head tipped back slightly, mouth wide open. Knees soften. 4.0s โ settling One hand wipes corner of eye, residual smile remains, body returns toward neutral, gentle exhale. Arrow: shoulders โ. [Motion Rule] Movement should follow the attached grayscale action sheet timing and pose progression. Clearly separate each key pose at its timestamp. Motion must remain readable for mocap extraction. Maintain smooth natural transitions between poses โ no snapping, no skipping. [Audio Handling] The attached audio is used for timing, emotional rhythm, and conversational pacing. Sync naturally to the audio while maintaining the performance style described above. [Lip Sync] Natural soft lip sync synced to the attached audio. Maintain feminine subtle mouth shapes. Prioritize soft giggle-like articulation over strong spoken delivery. The character is laughing while talking, not delivering a formal speech. Include soft breath-laughs and smile breaks during the laughter. [Important] Keep character proportions, hairstyle, and clothing perfectly consistent. No motion blur. No camera movement. No sudden pose snapping. No teleporting. No exaggerated anime distortion. No oversized gestures. Natural realistic motion only. Character must remain visibly female with feminine motion qualities at all times. NO PROPS OR ACCESSORIES โ no phones, bags, jewelry, watches, cups, or held items of any kind. Character's hands stay empty and free throughout the animation.